“Even if nothing else had changed, 10 times the players probably means 10 times the stories of a disordered relationship with the game.” The Guardian: The truth about gaming disorder, from Fortnite to World of Warcraft.

+ “I was working, I had a family, so it was a slow progression … But then – and it sounds really weird when I say it now – I started thinking about it at work, and the first thing I’d do when I got home was start drinking and start up the internet and game.” It Consumed My Life.

+ It’s time to stop running from gaming addiction. “Underneath it all, I think the reaction to the WHO’s gaming disorder is about the fear of facing up to uncomfortable truths about game design. We celebrate games that are addictive but we refuse to call them addictive, even though they have been designed to be exactly that.” (This is the key factor. We’ve done very little to address our addiction to the internet and video games. But video games and the internet have gotten a whole lot better at being addictive.)

+ Buzzfeed: What Is “Fortnite”? The Only Explainer You Need. (I finally figured out why they call it Fortnite. Since it launched, that’s how often I see my kid.)